Project Description
Aaron Brown fron Nintendo World Report talks with Yanni about Armillo, design choices and inspiration.
Armillo has been in the works for three years and change. Join us on the story of its venture as it rolls to the finish line.
Aaron got the privilege to interview Yanni Fyssas from Fuzzy Wuzzy Games on their upcoming eShop title Armillo. In it, Yanni explains what the game is and how the game became the fun, fast-paced, rolly platformer that it is today. Watch (or read) how Yanni applied his experience from EA and general gaming expertise to this classic genre-meshing title, and how it orignally went from an XBLA game to a Wii U eShop game.
Click here for the original article and transcript from Nintendo World Report